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The Blood of Dawnwalker Consumables - Potions, Food and Drink - The Blood of Dawnwalker

Consumables

All 102 consumables in The Blood of Dawnwalker, the effects each one grants, how long they last and which merchants stock them.

Potions, food and drink in The Blood of Dawnwalker

Consumables are how Coen patches himself up between fights in The Blood of Dawnwalker. All 102 of them are single use, and they cover healing ointments, alchemical draughts, blood vials and plain food and drink. Each one lists the effects it applies and how long those effects last.

Effects are not invented for this database. Every consumable applies one of the game status effects, and 127 of the 248 status effects in The Blood of Dawnwalker come from a consumable, which is more than any other source. Each consumable page links to the effect it applies so the exact modifiers and duration are visible.

Food is weaker in combat, crafted potions are not

Food and drink are deliberately less effective while Coen is in combat, which is the single most important thing to know about consumables in The Blood of Dawnwalker. The habit worth building is eating before a fight rather than during one.

Crafted consumables are the exception. Items made in the crafting panel from a recipe keep their full strength in combat, which is what makes the 44 recipes in the game worth hunting for. A crafted draught in a quickslot is a genuine combat resource; a loaf of bread in the same slot is not.

Blood vials and the vampire form

In the vampire form, drinking blood is the only way Coen restores health. That normally means biting an enemy, but blood vials in the inventory work too, and a vial has to be assigned to a quickslot beforehand to be reachable mid-fight. On Story difficulty this restriction is lifted and blood can be drunk straight from the inventory at any time.

Some drinks also carry a restriction on when they can be used at all, and a few effects are written to last until the end of the current day or the end of the next one rather than for a number of seconds. Those durations are listed on each consumable page rather than converted into a fake timer.

Buying, carrying and selling consumables

Merchants across Vale Sangora stock consumables on a refresh cycle, and each consumable page lists which of the 51 merchants carries it. Prices scale with item level on a compounding 1.0369 multiplier, so the same potion costs noticeably more when bought late in the game.

Weight is worth watching. Consumables are individually light, but carrying dozens of them adds up, and going over the inventory weight limit makes Coen overencumbered, unable to run or fast travel until the excess is sold, destroyed or stashed at a shrine.

Frequently Asked Questions

Why are my potions weaker in combat in The Blood of Dawnwalker?

Food and drink are deliberately less effective while in combat. Consumables crafted from a recipe are the exception and keep their full strength during a fight.

How does Coen heal in vampire form?

Only by drinking blood. Bite an enemy, or use a blood vial that has been assigned to a quickslot beforehand. On Story difficulty blood can be drunk straight from the inventory at any time.

How many consumables are in The Blood of Dawnwalker?

There are 102 consumables, all single use, covering potions, draughts, blood vials, food and drink.

Where can I buy consumables in The Blood of Dawnwalker?

Merchants across Vale Sangora stock them on a refresh cycle. Each consumable page lists which of the 51 merchants carries it, and prices rise with item level on a compounding 1.0369 multiplier.

What is the difference between a potion and a crafted consumable?

Crafted consumables are made in the crafting panel from one of the 44 recipes and keep full effectiveness in combat, where ordinary food and drink are reduced.