What Hunts the Night
Crake wishes to work with me to uncover what sort of monsters Brencis is creating.
- XP
- 1,750
Objectives
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1
Report back to Crake
I found out what happened to the missing scouts, but Crake won't be too happy about it.
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2
Speak with Crake
The missing manumit scouts are all dead, killed by some sort of a terrifying monster. And apparently Brencis is building an army of these creatures. Crake must hear about this at once.
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3
Help Crake investigate the scouts's deaths
Crake wants to know what monster – possibly Brencis's creation – slaughtered his men. He needs my help to find out the truth... and stay alive.
Night only 3 time segments -
4
Meet Crake and Sara in front of St. Teotim's Church at night
Crake and Sara will meet me at night in front of St. Teotim's Church in Middens. We must find out why the dying scout pointed me there of all places.
Night only -
5
Follow Crake and Sara
No signs of the guards. We can move forward to investigate the church.
Night only -
6
Open church gate from the other side
Something is blocking the church gate. I can go over the top, but Crake and Sara need to enter in a more traditional way.
Night only -
7
Investigate the churchyard
We need to search the churchyard for clues. There must be something here that will help us figure out this whole mess.
Night only -
8
Inspect the monster's remains
Boyan's ramblings were no fever dream – the creature is real, a bloody winged monstrosity. Perhaps its remains will provide some clue as to how it came into existence.
Night only -
9
Help Crake escape the ambush
Everything’s gone to hell. Sara is dead, and soldiers ambushed me and Crake out of nowhere. We have to run!
Night only -
10
Open the gate from the other side
We’ve hit a locked gate. I need to open it for Crake.
Night only -
11
Show the inscription to Crake
I discovered an inscription clutched in the monster’s jaws. It’s written in a language I don’t recognise, but maybe Crake will know what it means.
Night only -
12
Check the belltower doors
That black trail leads to the belltower doors. I wonder what hides behind them...
Night only -
13
Defeat the monster
While investigating a lead in St. Teotim's church, we were attacked by a winged monster. We must kill this abomination.
Night only
Rewards
Endings
- The odd inscription I found in that monster's mouth may hold the secret to defeating all of them. Fortunately, Crake knows someone who can help decipher it.
- I have failed the manumits. That path is closed to me now.
- I was never able to get to the bottom of this mess with Brencis's monsters.